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The Galactic Republic is at its height and has just been through a major[…]. Skip to content. Search for:. The organization she was once a member of were the developers of the bioweapon that caused the incident in the Baker home. The ruler of the village, with four lords serving under her. The villagers have devout faith in her, but her true face, hidden behind a mask, is just one of many mysteries surrounding the woman. The mistress of the castle that overlooks the village.
A towering woman with bewitching looks. A bizarre man who hides away in a reservoir, and one of the four lords who serve Miranda. He hides his twisted form from prying eyes with a robe.
A puppeteer who lives in a fog-filled valley, and one of the four lords who serve Miranda. She shrouds herself in mourning garbs and is always accompanied by her doll Angie. A genius engineer who holes up in the factory just outside of the village, and one of the four lords who serve Miranda. With his brazen attitude and giant hammer, he's very intimidating.
Resident Evil Village is set in a "village" resting in the shadow of an ancient castle. Delve deeper into the village in which Ethan finds himself. Pursued by strange dogs, Alpha Team is forced to take shelter in a strange mansion deep in the woods, harassed by the undead within. With completely reworked graphics, and audio, the game now looks absolutely stunning, and sounds even better.
Gone are the cheesy voice actors, replace with more serious ones, and even the gameplay got a bit of an update, now featuring defense items to help you survive. Make no mistake however'this is still the same Resident Evil and gives you the same bang for your buck. Get ready for the fixed camera-angle look of the original, because it hasn't changed. Capcom's ultra-scary adventure game for the PlayStation is nearing completion. We just acquired a new copy of the game that has even more to it than what we showed you a few months back.
First, there has been more animation added to the characters. After you shoot a zombie, he may not die. You now have the ability to grind his skull with your boot.
Second, the playing area has been increased in size, with lots of places to explore in the giant mansion. Each room is rendered realistically, with different camera angles as you move about the mansion.
Last, there are also more enemies to face. Aside from the relentless undead, birds and spiders will hunt you down. Werewolf-like beings will pounce unexpectedly. Weapons have been added, with guns of all types hidden through the maze of corridors. Resident Evil looks like it'll be one of the , most unique and terrifying games to hit a video game system.
We'll have more info fon this one as it becomes available. Resident Evil is Capcom's latest game exclusively for the PlayStation. You may have heard of it as Biohazard, but it has been renamed. You and possibly a friend there can be a second player What makes this game stand out is seeing it in action.
Everything is so smooth and lifelike. To enhance the mood, Capcom has even added some nifty camera angles. Resident Evil is one of the coolest games that I've seen in quite some time. You can be sure that you'll be seeing more of this game in future issues. Did ya understand all of that old children's tale from the sea?
Consider yourself lucky--this summer you can experience the creepy action of Capcom's original Resident Evil for the first time. All the deep breath head-explodin', ammo-reloadin', dog-chewin', blood-spewin', puzzle-solvin', magnum-revolvin', storage-boxin', shotgun-cockin', crow-flockin', master-of-unlockin' phew gameplay that put this game in our top of all time now comes with some of the best graphics we've ever seen.
Even those who know the mansion floorplan by heart will enjoy the new areas, puzzles, rendered movies, a revised combat system and more we'd bet on a few new weapons at least.
Browse games Game Portals. Resident Evil. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Pure Primula Kicking off in a deserted hallway, you begin by looking for your missing team member, and it isn't long before you come across your first zombie.
Touching cloth There's a cracking good adventure to be had as well. Overall rating: 9. Pemandangan yang cukup menyeramkan membuat game ini masuk ke dalam kategori horor.
Coba download dan instal aplikasi pendukung gamenya gan, seperti directx end user runtime dan juga vcredist all editions. Exploding zombies in x resolution Resident Evil 2 is due for a Christmas release.
How the PlayStation's story-advancing movie scenes will be translated has yet to be decided, but the N64's instant loading should at last see the end of those annoying waits to open doors! Moaning zombies! Exploding heads! Murderous genetic mutations! Bad acting! It can only be Capcom's Resident Evil 2 , and now, more than 18 months after it spewed blood over PlayStation owners, it makes the jump to the tombstone-like slab of an N64 cartridge.
Since N64 owners have been denied a chance to witness the events of the first Resident Evil game. Resident Evil 2 has some extra files lying around the place that help fill in the history. The overall villain of the whole series is the corrupt Umbrella corporation don't you love it when the Japanese just apply English words at random?
The unfortunate side-effect of this is that almost every human that comes into contact with the virus turns into a flesh-eating zombie! The first game focused on a pair of cops, Chris Redfield and Jill Valentine, who uncovered Umbrella's plot and had to battle way to safety through an army of zombies. Now, the heroes are Leon Kennedy and Claire Redfield, a rookie cop having a miserable first day on the force and the sister of Chris paying him an unexpected visit respectively. It's up to them to escape from the zombie-filled environs of Racoon City more great Japlish and do what they can to stop the Umbrella conspiracy from opening wider.
For a long time, naysayers insisted that it would be impossible to transfer Resident Evil 2 to the N64, simply because of the size of the game - the PlayStation version came on two CDs, or a hulking Mbits in Nintendo terms - that's the equivalent of over carts the size of Super Mario 64!
Yet the game is all here. Developer Angel Studios has taken a pint pot and managed to squeeze a supertanker into it. Even with a massive 5i2Mbit cart to play with that's a whopping 64Mb, or the memory of a typical modern PC the footage has had to be massively compressed, which often results in graininess and major pixelisation, but it's still dear enough to show you all the gory, nasty details.
Resident Evil 2 is played out with polygon characters superimposed over pre-rendered backdrops. If you have an Expansion Pak, all the characters are in hi-res, but the backgrounds stay the same whatever mode you're in. As for as we could tell, the N64 version of Resident Evil 2 is an exact translation of the PlayStation game, I with a couple of extra features added to I keep people on, their toes.
The compression used to fit all of the backgrounds into the cart does give an odd Scooby Doo kind of look to things - all the polygonal characters and objects stand out a mile from the slightly blurry pre-rendered scenery. On the plus side, it makes spotting objects easier. The biggest change in gameplay - and a most welcome one - is the addition of a proper analogue control system to the game. Although you can play with the PlayStation's d-pad move-rotate-move system if you want, the 'first person' actually nothing of the sort method is a lot better.
It does take a little practice to get used to it, because the system that the programmers have used to deal with changes in camera angles as you move about a room isn't always percent effective, but it's massively superior to the digital control once you get the hang of it. Dodging crowds of zombies is no longer the nightmare it was - now you just point the stick in the direction you want to run, and leg it! There are initially two ways to play the game. At the start, you get to choose between controlling Leon or Claire.
Leon's mission is slightly harder, because Claire is able to carry more items, and also has a lockpick that she can use to get extra first aid sprays out of locked cupboards. Their missions are also slightly different, the two meeting different people along the way. Capcom calls the Resident Evil games 'survival horror', which in practice means they're adventure games with a lot of fighting and the occasional shock moment.
If you're not expecting the latter, they really do make you jump - we can vouch for that! Helping the atmosphere enormously are the sound effects and music, which create an uneasy feeling that something horrible is about to happen.
It's a technique that's been utilised in films for decades when directors want to get the audience shivering with anticipation for the next fright, and it works just as effectively on a videogame. The adventure part of the game comes from the numerous puzzles that have to be cracked to open up new areas. If there's one area where Resident Evil 2 suffers, it's here - in a game where such effort has been put into making everything feel realistic and creating a suitably unnerving atmosphere, the realisation that the puzzles are as contrived and illogical as anything you'd find back in the days of text adventures on the ZX Spectrum is a bit disappointing.
Having to find hidden jewels and medals to unlock doors almost feels out of place. One moment you're blasting zombies in the face with a shotgun, the next you're poncing about pushing statues onto pressure pads. Fortunately, the game as a whole is strong enough to overcome this annoyance, and also the terrible acting in the plentiful cut-scenes.
Even so, one missed opportunity with this cartridge- based incarnation of the game was the chance to fix the long pauses in conversations as the PlayStation loaded in each piece of speech from CD. It might have meant having to re-time the animation in the cut-scenes, but it would have avoided the inadvertently comic Pinteresque pauses when characters talk.
Gore and horror are what the Resident Evil games built their reputations on, and N64 Resident Evil 2 lives up to the family motto of 'Goreus Maximus Splattus'. If you're a wuss, you can lower the level of violence within limits - firing a crossbow into somebody's stomach is hardly a caring act, even if the victim is already dead and change the colour of the blood to green, or even blue for that aristocratic feel.
Hey, they've got to do something now the House of Lords has been dumped. However, any normal person will instantly whack the violence level to full and the blood to the reddest of all reds so they can play the game as Its makers truly intended. Zombies are everywhere, but luckily they're neither smart nor quick on their feet.
They can take up to eight pistol shots to put down for good, though, so it's often to your advantage simply to dodge them and save ammo.
Unfortunately, there are plenty of other enemies, and they're not as easy to get away from! The giant spiders lurking in the sewers are probably the most unpleasant monsters on the N64, and they're by no means the most deadly creatures you'll encounter.
This is a game that offers a lot of challenge. Even If you know exactly where everything is and can take out each monster with the minimum number of shots, completing the game will still take you over two hours.
First-time players can expect to multiply that estimate by at least five, and can also expect to have their character tom to pieces and eaten at regular intervals. Completing the game isn't enough, though - to get the 'good' ending you have to have already beaten game characters, and then play through it again - this time with the vital objects you need scattered throughout random locations!
We didn't have time to find out if the two secret characters Hunk and Tofu are in the game, but since everything else made it across from the PlayStation we're pretty certain that they are. That's a future Scorezone challenge sorted out, then! Resident Evil 2 is not just a great game, but also proof that the N64 can do the supposedly impossible when developers put their minds to it. Fitting a two-CD game onto a single cart is an incredible achievement, and N64 Resident Evil 2 plays exactly the same as the PlayStation game - it even has a few extras.
It's also a very welcome move away from the legions of character-led platform games that have recently been infesting the console, giving gamers the chance to play something a bit different.
Given the choice of fighting cartoon crocodiles by bombarding them with fruit, or blowing the living dead clean in half with a bore and having their rotting torso keep crawling after you, there are plenty of people who would much rather do the latter.
Sure, there are some people who'll complain that the backgrounds aren't as sharp as they should be, or that the speech is rather tinny; but since it's a choice between either compressed audio and video or no game at all, that's a pointless argument.
What you get with Resident Evil 2 is not only the best version to date of a fantastic game, but a new N64 title with enormous longevity, vast challenge and enough brain-exploding gore to choke Jason Vorhees.
So it's a PlayStation port, and a fairly old one at that. So what? It's also an absolute must-have game. If you're old enough to buy it, buy it. If you're not, get someone else to buy it for you and 'assure' them you'll play it with the gore turned off. What better way could there be to start a new century than with gored and blood-soaked ultra-violence?
When Capcom revealed that they'd decided to join Nintendo party, we were pleased. When they told that their first game on the N64 would be a Tetris game starting Mickey Mouse, we were a little disappointed. It was a bit like booking David Bowie to play at your birthday party, only to be disappointed by him performing only his 'fantastic' new material.
Have Capcom managed to puli it off? Read on to find out…. Until Leon takes the train to the Umbrella Organisation's secret laboratory, the Raccoon City Police Station is where much of Resi 2 takes place, with new areas of the cop shop opening up as you solve puzzles and find keys - think of it as a smaller, zombie-infested, indoor version of Zelda 's Hyrule Field if you like. At first the number of cryptic messages, hidden jewels and keys in the police department seems to stretch credibility - but a twist in the tale late in the game reveals that the officers of Raccoon City aren't quite as innocent as they seem Resident Evil 2 utilises the expansion pak, and to stunning effect.
With enhanced visuals, the real time 3D of Leon and his zombie friends is virtually indistinguishable from the incredible pre-rendered backgrounds, and moves slickly at all times. In high-res. Only half of Rea 2's puzzles consist of finding keys - you'll also need to track down bigger and better guns if you're hoping to stay alive.
A zombie will only succumb after approximately 25 stabs with the knife, so it's imperative never to run out of ammo for your guns. With at least three shots needed to take down the weakest of zombies, the pistol is pitifully poor. This noisy beauty is able to knock down several of the undead with one shot, and it's the only option against the crawling, head-eating Lickers.
This is more like it. When you bump into Resi 2's bosses, or a giant acid-spitting spider, the booming Magnum is the weapon of choice. The range of blood-sucking bad guys in Resi 2 is surprisingly small, but they're a horrifying bunch, and have a habit of bumping into you just as you sprint around a blind comer.
The default shambling zombies are bad, the advanced, 'naked' version is worse, and the 'Look mum no legs! Honourable mentions also to the man-sized tarantulas, the mutant leaping dogs, and the giant moth near the end of the game, which sadly can't be killed by putting a lightbulb nearby and waiting for it to bum its own wings off.
The first words that you see as the Resident Evil 2 cart starts up are "This game contains excessive violence and gore".
And it isn't joking. We can't find a more appropriate phrase to describe a young man's body splitting in half from neck to waist and a blood-drenched insect crawling out of his ravaged intestines and scuttling away into the sewers, than 'excessively gory'.
Capcom's Resident Evil series has been serving up this unique brand of stomach-churning magic on the PlayStation for several years. The first game - which we'll never see on the N64 - featured a crack police squad being bumped off one by one as they explored a zombie-filled mansion.
This sequel, arriving on Nintendo two years after its first appearance on Sony's grey box, stars another policeman, another giant building Raccoon City police station , and another batch of the moaning, shambling undead.
Despite Resident Evil 2 being hailed as state-of-the-art back in , this version is bound to disappoint you at first, because it has its roots in an era before Super Mario 64! The awkward 'rotate and run' controls the most effective control system of those on offer belongs to a time before analogue sticks - which is why using the D-pad feels more natural - and the need to actually press a button to climb stairs is almost endearingly antiquated.
Frustratingly, even the infamous Resident Evil door-opening animation - designed to mask loading times on the original CD version - pops up between rooms on the N64 cart. However, thanks to its power to shock, surprise and scare half to death, Resi 2 is still an utterly absorbing adventure.
The map is small, and filled with only a handful of different monsters, and yet you'll never get the chance to relax.
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